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Getting Started with SpriteKit pdf

Getting Started with SpriteKit pdf

Getting Started with SpriteKit by Jorge Jordan

Getting Started with SpriteKit



Download Getting Started with SpriteKit

Getting Started with SpriteKit Jorge Jordan ebook
Publisher: Packt Publishing, Limited
ISBN: 9781785887338
Page: 182
Format: pdf


SpriteKit is Apple's official framework for building 2D games. Getting Started with Sprite Kit. We are going to build simple 2d game using SpriteKit and Swift. To get started, download the starter project. A particle emitter can be added to any project that uses the Sprite Kit framework. Start Xcode and select FileNewProject from the main menu. This Game Center tutorial shows you how to add matchmaking and multiplayer capabilities into a simple game. Open up Xcode and create a new project. Sprite Kit animations will only take you so far when creating iOS games. Getting Started with SpriteKit (Tutorial). Select the iOSApplicationGame template and click Next. Getting Started with the Particle Emitter. Getting started: Now lets get our hands dirty with SpriteKit. In iOS 7, Apple introduced Sprite Kit, a framework for the high-performance rendering of 2D graphics. Before getting started be sure to install the latest version of Xcode (5.X) which contains support for Sprite Kit and iOS 7.





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